Research Article
A MultiAgent Architecture for Collaborative Serious Game applied to Crisis Management Training: Improving Adaptability of Non Player Characters
@ARTICLE{10.4108/sg.1.2.e7, author={M’hammed Ali Oulhaci and Erwan Tranvouez and S\^{e}bastien Fournier and Bernard Espinasse}, title={A MultiAgent Architecture for Collaborative Serious Game applied to Crisis Management Training: Improving Adaptability of Non Player Characters}, journal={EAI Endorsed Transactions on Serious Games}, volume={1}, number={2}, publisher={ICST}, journal_a={SG}, year={2014}, month={5}, keywords={Serious Game, Multi-agents system, Multi-agent Simulation, Crisis Management.}, doi={10.4108/sg.1.2.e7} }
- M’hammed Ali Oulhaci
Erwan Tranvouez
Sébastien Fournier
Bernard Espinasse
Year: 2014
A MultiAgent Architecture for Collaborative Serious Game applied to Crisis Management Training: Improving Adaptability of Non Player Characters
SG
ICST
DOI: 10.4108/sg.1.2.e7
Abstract
Serious Games (SG) are more and more used for training, as in the crisis management domain, where several hundred stakeholders can be involved, causing various organizational difficulties on field exercises. SGs specific benefits include player immersion and detailed players’ actions tracking during a virtual exercise. Moreover, Non Player Characters (NPC) can adapt the crisis management exercise perimeter to the available stakeholders or to specific training objectives. In this paper we present a Multi-Agent System architecture supporting behavioural simulation as well as monitoring and assessment of human players. A NPC is enacted by a Game Agent which reproduces the behaviour of a human actor, based on a deliberative model (Belief Desire Intention). To facilitate the scenario design, an Agent editor allows a designer to configure agents’behaviours. The behaviour simulation was implemented within the pre-existing SIMFOR project, a serious game for training in crisis management.
Copyright © 2014 A. Oulhaci et al., licensed to ICST. This is an open access article distributed under the terms of the Creative Commons Attribution license (http://creativecommons.org/licenses/by/3.0/), which permits unlimited use, distribution and reproduction in any medium so long as the original work is properly cited.