Research Article
Marking up a world: visual markup for creating and manipulating virtual models
@INPROCEEDINGS{10.4108/immerscom.2009.22, author={Don Kimber and Chong Chen and Eleanor G. Rieffel and Jun Shingu and Jim Vaughan}, title={Marking up a world: visual markup for creating and manipulating virtual models}, proceedings={2nd International ICST Conference on Immersive Telecommunications}, publisher={ICST}, proceedings_a={IMMERSCOM}, year={2010}, month={5}, keywords={}, doi={10.4108/immerscom.2009.22} }
- Don Kimber
Chong Chen
Eleanor G. Rieffel
Jun Shingu
Jim Vaughan
Year: 2010
Marking up a world: visual markup for creating and manipulating virtual models
IMMERSCOM
ICST
DOI: 10.4108/immerscom.2009.22
Abstract
We describe Pantheia, a system that constructs virtual models of real spaces from collections of images, through the use of visual markers that guide and constrain model construction. To create a model users simply 'mark up' the real world scene by placing preprinted markers that describe scene elements or impose semantic constraints. Users then collect still images or video of the scene. From this input, Pantheia automatically and quickly produces a model. The Pantheia system was used to produce models of two rooms that demonstrate the effectiveness of the approach.
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