Sixth International Conference on Simulation Tools and Techniques

Research Article

A Model Reduction Approach for Improving Discrete Event Simulation Performance

  • @INPROCEEDINGS{10.4108/icst.simutools.2013.251734,
        author={Alexander Pacholik and Wolfgang Fengler and Tommy Baumann and Michael Rath},
        title={A Model Reduction Approach for Improving  Discrete Event Simulation Performance},
        proceedings={Sixth International Conference on Simulation Tools and Techniques},
        publisher={ICST},
        proceedings_a={SIMUTOOLS},
        year={2013},
        month={7},
        keywords={des optimized synthesis model reduction performance},
        doi={10.4108/icst.simutools.2013.251734}
    }
    
  • Alexander Pacholik
    Wolfgang Fengler
    Tommy Baumann
    Michael Rath
    Year: 2013
    A Model Reduction Approach for Improving Discrete Event Simulation Performance
    SIMUTOOLS
    ACM
    DOI: 10.4108/icst.simutools.2013.251734
Alexander Pacholik1,*, Wolfgang Fengler1, Tommy Baumann2, Michael Rath2
  • 1: Ilmenau Technical University
  • 2: Andato GmbH & Co. KG
*Contact email: alexander.pacholik@tu-ilmenau.de

Abstract

Discrete event simulation (DES) performance is a crucial factor when applying large scale simulation models. It limits the ability to produce high quality simulation results within given time bounds, and thus limits the ability for iterative model evaluation. In a holistic hierarchical modeling approach, models are built from basic building blocks, which define the model granularity. Hence, the resulting model granularity is not optimal with respect to the execution semantic, and thus has a limiting impact on simu-lation performance (granularity gap). The Purpose of this article is to propose an automated model reduction approach to close the granularity gap. The key idea is to merge basic model entities in order to lower model granularity and improve simulation per-formance. The article discusses requirements and limitations of model reduction in DES and presents the architecture of a re-search prototype.