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9th International Conference on Pervasive Computing Technologies for Healthcare

Research Article

Educational Interactive eBook for Newly Diagnosed Children with T1DM: Children’s Role in Design

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  • @INPROCEEDINGS{10.4108/icst.pervasivehealth.2015.260130,
        author={Damyanka Tsvyatkova and Cristiano Storni},
        title={Educational Interactive eBook for Newly Diagnosed Children with T1DM: Children’s Role in Design},
        proceedings={9th International Conference on Pervasive Computing Technologies for Healthcare},
        publisher={EAI},
        proceedings_a={PERVASIVEHEALTH},
        year={2015},
        month={8},
        keywords={children; type 1 diabetes; educational technology; informant design and cooperative inquiry},
        doi={10.4108/icst.pervasivehealth.2015.260130}
    }
    
  • Damyanka Tsvyatkova
    Cristiano Storni
    Year: 2015
    Educational Interactive eBook for Newly Diagnosed Children with T1DM: Children’s Role in Design
    PERVASIVEHEALTH
    ICST
    DOI: 10.4108/icst.pervasivehealth.2015.260130
Damyanka Tsvyatkova1,*, Cristiano Storni1
  • 1: Computer Science & Information Systems IDC, University of Limerick
*Contact email: damyanatsv@gmail.com

Abstract

Some of the central concerns in technology development for healthcare interventions in Type 1 Diabetes Mellitus (T1DM) are how to involve young patients and their families in the design process and what methods, including artbased activities, would best facilitate a child expressing their innermost feelings when applying child-centered and participatory approaches. This paper describes a variety of artbased tools and methods (e.g. Cooperative Inquiry (CI) and Informant Design (ID)) used in the creative design processes for defining features and eliciting the content of the stories, plots, roles, characters, images, animations, languages, etc., that will inform the design of an educational interactive eBook for newly diagnosed children (aged 8-12 years) with T1DM. The articulation of design ideas through modeling plasticine figures, drawing and thinking aloud were generated and collected in three workshop sessions organized for diabetic and healthy children who had different roles in and contributions to the design process. Successfully collected data will be used to build a series of low fidelity paper based eBook prototypes.

Keywords
children; type 1 diabetes; educational technology; informant design and cooperative inquiry
Published
2015-08-03
Publisher
EAI
http://dx.doi.org/10.4108/icst.pervasivehealth.2015.260130
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