Research Article
Motivation in Lifestyle Changes: Using Mock-ups as a Tool for Exploring the Design Space
@INPROCEEDINGS{10.4108/icst.pervasivehealth.2011.246028, author={Christine J\'{y}rgensen}, title={Motivation in Lifestyle Changes: Using Mock-ups as a Tool for Exploring the Design Space}, proceedings={User-Centered Design of Pervasive Healthcare Applications}, publisher={IEEE}, proceedings_a={U-CDPHA}, year={2012}, month={4}, keywords={motivation lifestyle changes fun Mock-ups games}, doi={10.4108/icst.pervasivehealth.2011.246028} }
- Christine Jürgensen
Year: 2012
Motivation in Lifestyle Changes: Using Mock-ups as a Tool for Exploring the Design Space
U-CDPHA
IEEE
DOI: 10.4108/icst.pervasivehealth.2011.246028
Abstract
The sedentary lifestyle is a growing problem in many western countries. Obesity and resulting health related problems are more and more common. Indeed, designing tools to help people take action against obesity, and moreover to stay motivated for both making and maintaining a lifestyle change could prove important for our society. The Participatory Design approach has extensively been used when designing new technology. It is less investigated if it is the most useful method in designing for a larger, heterogeneous, and non-consistent group of people. In this paper, I suggest to use the framework of Lim et al. “The Anatomy of Prototypes”.
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