2nd International Conference on INtelligent TEchnologies for interactive enterTAINment

Research Article

A Survey of Human-Computer Interaction Design in Science Fiction Movies

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  • @INPROCEEDINGS{10.4108/ICST.INTETAIN2008.2476,
        author={Michael Schmitz and Christoph Endres and Andreas Butz},
        title={A Survey of Human-Computer Interaction Design in Science Fiction Movies},
        proceedings={2nd International Conference on  INtelligent TEchnologies for interactive enterTAINment},
        publisher={ICST},
        proceedings_a={INTETAIN},
        year={2010},
        month={5},
        keywords={Science Fiction Movies Interaction Design},
        doi={10.4108/ICST.INTETAIN2008.2476}
    }
    
  • Michael Schmitz
    Christoph Endres
    Andreas Butz
    Year: 2010
    A Survey of Human-Computer Interaction Design in Science Fiction Movies
    INTETAIN
    ICST
    DOI: 10.4108/ICST.INTETAIN2008.2476
Michael Schmitz1,*, Christoph Endres1,*, Andreas Butz2,*
  • 1: DFKI GmbH
  • 2: University of Munich, Germany
*Contact email: michael.schmitz@dfki.de, christoph.endres@dfki.de, butz@ifi.lmu.de

Abstract

Science Fiction movies have always been a medium for speculation about the future of technology. The most visible part of technology often is its interaction design, which therefore appears prominently in these movies. This paper presents a survey of human-computer interaction designs in SciFi movies during the past decades and it relates the techniques shown there to existing technologies and prototypes in research. Different types of interaction are categorized according to their application domain in real life and compared to current research in human-computer interaction.