Research Article
A Virtual Holographic Display Case for Museum Installations
@ARTICLE{10.4108/icst.intetain.2015.259429, author={Manuela Chessa and Matteo Garibotti and Valerio Rossi and Antonio Novellino and Fabio Solari}, title={A Virtual Holographic Display Case for Museum Installations}, journal={EAI Endorsed Transactions on Serious Games}, volume={2}, number={7}, publisher={EAI}, journal_a={SG}, year={2015}, month={8}, keywords={virtual reality, stereoscopic visualization, motion parallax, entertainment and education, cultural heritage}, doi={10.4108/icst.intetain.2015.259429} }
- Manuela Chessa
Matteo Garibotti
Valerio Rossi
Antonio Novellino
Fabio Solari
Year: 2015
A Virtual Holographic Display Case for Museum Installations
SG
EAI
DOI: 10.4108/icst.intetain.2015.259429
Abstract
Today, it is important in society to make artworks accessible to mass audiences and to widen participation in culture. In such a context, virtual reality is one of the areas of greatest interest: new devices and new techniques are affordable for many users, and virtual and real worlds are often mixed together. In this paper, we propose a "virtual holographic" display, i.e. a stereoscopic virtual reality system that is able to replicate the behavior of a real showcase for exhibitions. It works in a completely virtual manner and it can yield to a new generation of entertainment "holographic" installations. We evaluate such a system through an experimental session with 20 users. In particular, we compare the proposed system, based on a stereoscopic technique (TD3D), with respect to a standard motion parallax technique in terms of the users' perceptual experience.
Copyright © 2015 M. Chessa et al., licensed to EAI. This is an open access article distributed under the terms of the Creative Commons Attribution licence (http://creativecommons.org/licenses/by/3.0/), which permits unlimited use, distribution and reproduction in any medium so long as the original work is properly cited.