1st Intenational ICST Conference on Immersive Telecommunications & Workshops

Research Article

3D Watermarking Robust to Accessible Attacks

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  • @INPROCEEDINGS{10.4108/ICST.IMMERSCOM2007.2117,
        author={Mahsa Eshraghi and Faramarz F. Samavati},
        title={3D Watermarking Robust to Accessible Attacks},
        proceedings={1st Intenational ICST Conference on Immersive Telecommunications \& Workshops},
        proceedings_a={IMMERSCOM},
        year={2010},
        month={5},
        keywords={},
        doi={10.4108/ICST.IMMERSCOM2007.2117}
    }
    
  • Mahsa Eshraghi
    Faramarz F. Samavati
    Year: 2010
    3D Watermarking Robust to Accessible Attacks
    IMMERSCOM
    ICST
    DOI: 10.4108/ICST.IMMERSCOM2007.2117
Mahsa Eshraghi1,*, Faramarz F. Samavati1,*
  • 1: Department of Computer Science, University of Calgary.
*Contact email: mborooje@cpsc.ucalgary.ca, samavati@cpsc.ucalgary.ca

Abstract

In this paper we propose a new watermarking approach for 3D polygonal meshes. In the field of multimedia watermarking, mesh watermarking is less advanced than image or video. The main difficulty is due to the irregular structure of 3D meshes that makes them more vulnerable to attacks. To address this issue, we introduce a new criterion -accessibility in the common 3D graphics software-for selecting attacks and propose a list of common attacks based on this criterion. Consequently, in this paper, we consider attacks like cut, change of the format, affine transformation, subdivision and small scale deformation that are usually found in the graphical software. We present several schemes to achieve robustness against these attacks. Watermark embedding is done by perturbing the vertices in their tangent space that provides us invisibility of the watermark. Hiding capacity in this method is as big as the number of the vertices of the mesh that is usually big enough for expensive 3D meshes.