Research Article
A Context-Aware Architecture for Improving Collaboration of Users in Groupware Systems
@INPROCEEDINGS{10.4108/icst.collaboratecom.2013.254185, author={Luis Montan\^{e}-Jim\^{e}nez and Edgard Ben\^{\i}tez-Guerrero and Carmen Mezura-Godoy}, title={A Context-Aware Architecture for Improving Collaboration of Users in Groupware Systems}, proceedings={9th IEEE International Conference on Collaborative Computing: Networking, Applications and Worksharing}, publisher={ICST}, proceedings_a={COLLABORATECOM}, year={2013}, month={11}, keywords={computer-supported cooperative work groupware communication means context-aware video games}, doi={10.4108/icst.collaboratecom.2013.254185} }
- Luis Montané-Jiménez
Edgard Benítez-Guerrero
Carmen Mezura-Godoy
Year: 2013
A Context-Aware Architecture for Improving Collaboration of Users in Groupware Systems
COLLABORATECOM
IEEE
DOI: 10.4108/icst.collaboratecom.2013.254185
Abstract
A Context-Aware Groupware System (CAGS) enables the members of a team to communicate, cooperate and coordinate their activities to achieve a common goal, by providing them tools that are aware of their current execution context and adapt accordingly. CAGS can be found in several domains such as entertainment, particularly Collaborative First-Person-Shooter (FPS) video games. In CAGS, the means of collaboration traditionally provided to users (e.g. text and audio messaging) are not necessarily adequate: for instance, in a FPS, messages can distract the gamer due to the speed of the game. This paper reports a study that, for Collaborative FPS, identifies advantages/disadvantages of current means of collaboration and social behaviors that arise when players interact face-to-face or remotely. Based on this study, a context-aware conceptual model and architecture is proposed for CAGS aimed to improve user collaboration.