Research Article
Application of virtual reality in simulated training for arthroscopic surgeries: A systematic literature review
@ARTICLE{10.4108/eetpht.9.4231, author={Juan Molleda-Antonio and Erick Vargas-Montes and Brian Meneses-Claudio and Monica Auccacusi-Ka\`{o}ahuire}, title={Application of virtual reality in simulated training for arthroscopic surgeries: A systematic literature review}, journal={EAI Endorsed Transactions on Pervasive Health and Technology}, volume={9}, number={1}, publisher={EAI}, journal_a={PHAT}, year={2023}, month={10}, keywords={virtual reality, arthroscopic surgeries, systematic literature review}, doi={10.4108/eetpht.9.4231} }
- Juan Molleda-Antonio
Erick Vargas-Montes
Brian Meneses-Claudio
Monica Auccacusi-Kañahuire
Year: 2023
Application of virtual reality in simulated training for arthroscopic surgeries: A systematic literature review
PHAT
EAI
DOI: 10.4108/eetpht.9.4231
Abstract
INTRODUCTION: In recent years, technology has provided significant contributions to the health area with innovative projects such as artificial intelligence, virtual reality, augmented reality, etc. OBJECTIVE: This review aims to review studies that propose solutions with virtual reality (VR) technologies for the training of surgeons in the arthroscopic surgery procedure. Method: We identified 352 articles from the Scopus database, from 2017 to the present, of which 31 studies were retrieved by a screening procedure based on the principles of the PRISMA declaration for the study of this systematic literature review (RSL). Results: The implementation of virtual reality in surgical simulations has significantly reduced the percentage of risk in the execution of arthroscopic surgeries. Conclusions: The virtual reality implemented in the simulations of arthroscopic surgeries stands out and represents a promising tool that will allow improvements with respect to the formation of skills and the anticipation of possible events. However, it is necessary to address certain limitations, such as the accuracy and realism of simulations, as well as the implementation of haptic or perceptual systems to improve tactile or visual feedback during simulation.
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