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Proceedings of the 2nd International Conference on Advances in Humanities, Education and Language, ICEL 2022, 07–08 November 2022, Malang, Indonesia

Research Article

Improving Students‘ Motivation in Learning Phonics through Games

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  • @INPROCEEDINGS{10.4108/eai.7-11-2022.2329345,
        author={Lilis Patria},
        title={Improving Students‘ Motivation in Learning Phonics through Games},
        proceedings={Proceedings of the 2nd International Conference on Advances in Humanities, Education and Language, ICEL 2022, 07--08 November 2022, Malang, Indonesia},
        publisher={EAI},
        proceedings_a={ICEL},
        year={2023},
        month={6},
        keywords={phonics motivation games},
        doi={10.4108/eai.7-11-2022.2329345}
    }
    
  • Lilis Patria
    Year: 2023
    Improving Students‘ Motivation in Learning Phonics through Games
    ICEL
    EAI
    DOI: 10.4108/eai.7-11-2022.2329345
Lilis Patria1,*
  • 1: Universitas Tanjungpura
*Contact email: lilisp58@gmail.com

Abstract

This research was designed to improve students’ motivation in learning Phonics through games. It is a classroom action research with two cycles. The procedures of each cycle were planning, acting, observing, and reflecting. The research subjects in this research were 21 K2 students of Tunas Bangsa Kindergarten. The data collected qualitatively by using classroom observation, interview, and documents. The research finding showed that the students’ motivation in learning Phonics through games has increased due to the application of games during teaching and learning process. The students were more engaged in learning when lesson presented involved games, and they also put more concerned about their assignments, attendance, and activities during the learning process. They stated that it became easier to understand the lesson because they can directly practice it the game application in the learning process. From this, the games guaranteed to increase students' motivation in learning Phonics.

Keywords
phonics motivation games
Published
2023-06-21
Publisher
EAI
http://dx.doi.org/10.4108/eai.7-11-2022.2329345
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