sg 15(6): e7

Research Article

Serious games in education

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  • @ARTICLE{10.4108/eai.5-11-2015.150614,
        author={J. C. Read},
        title={Serious games in education},
        journal={EAI Endorsed Transactions on Serious Games},
        volume={2},
        number={6},
        publisher={EAI},
        journal_a={SG},
        year={2015},
        month={11},
        keywords={basic education, play, serious games, children},
        doi={10.4108/eai.5-11-2015.150614}
    }
    
  • J. C. Read
    Year: 2015
    Serious games in education
    SG
    EAI
    DOI: 10.4108/eai.5-11-2015.150614
J. C. Read1,*
  • 1: University of Central Lancashire, Preston, UK
*Contact email: jcread@uclan.ac.uk

Abstract

This paper describes some of the tensions around serious games in education by considering how serious games might be designed for learners who may not be especially motivated to play them. Beginning with a narrative that sets out where serious games position within educational settings, with a focus on high school and college, the paper describes two elements that are considered essential for serious games for this demographic – fun and cool.