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sg 15(6): e2

Research Article

How to create a serious game?

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  • @ARTICLE{10.4108/eai.5-11-2015.150608,
        author={O.  Heidmann},
        title={How to create a serious game?},
        journal={EAI Endorsed Transactions on Serious Games},
        volume={2},
        number={6},
        publisher={EAI},
        journal_a={SG},
        year={2015},
        month={11},
        keywords={design cycle, game based learning, game design, serious games},
        doi={10.4108/eai.5-11-2015.150608}
    }
    
  • O. Heidmann
    Year: 2015
    How to create a serious game?
    SG
    EAI
    DOI: 10.4108/eai.5-11-2015.150608
O. Heidmann1,*
  • 1: University of Thessaly, Argonafton & Filellinon, 38221 Volos, Greece
*Contact email: olivier.heidmann@gmail.com

Abstract

Serious games are video games designed to achieve an educational effect and achieve some degree of training in a certain area. They are nowadays used in industries such as defense, education, scientific exploration, health care, emergency management, city planning, engineering, and many others. As it still a nascent subject who doesn’t follow exactly the same rules and practices than the commercial video games industry, questions remain about how to create and use serious games. This article presents some know-how on the subject of creating serious games.

Keywords
design cycle, game based learning, game design, serious games
Received
2015-08-25
Accepted
2015-08-26
Published
2015-11-05
Publisher
EAI
http://dx.doi.org/10.4108/eai.5-11-2015.150608

Copyright © 2015 O. Heidmann, licensed to EAI. This is an open access article distributed under the terms of the Creative Commons Attribution licence (http://creativecommons.org/licenses/by/3.0/), which permits unlimited use, distribution and reproduction in any medium so long as the original work is properly cited.

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