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Proceedings of the 2nd International Conference on Local Wisdom, INCOLWIS 2019, August 29-30, 2019, Padang, West Sumatera, Indonesia

Research Article

Writing Literacy Based on the Game Toward Children in Minangkabau

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  • @INPROCEEDINGS{10.4108/eai.29-8-2019.2289135,
        author={A  Kharisma and N T Hartati and Rahman  Rahman and R  Wismaliya and Chandra  Chandra and M  Fauziah},
        title={Writing Literacy Based on the Game Toward Children in Minangkabau},
        proceedings={Proceedings of the 2nd International Conference on Local Wisdom, INCOLWIS 2019, August 29-30, 2019, Padang, West Sumatera, Indonesia},
        publisher={EAI},
        proceedings_a={INCOLWIS},
        year={2019},
        month={10},
        keywords={writing literacy; finger game; minangkabau},
        doi={10.4108/eai.29-8-2019.2289135}
    }
    
  • A Kharisma
    N T Hartati
    Rahman Rahman
    R Wismaliya
    Chandra Chandra
    M Fauziah
    Year: 2019
    Writing Literacy Based on the Game Toward Children in Minangkabau
    INCOLWIS
    EAI
    DOI: 10.4108/eai.29-8-2019.2289135
A Kharisma1,*, N T Hartati1, Rahman Rahman1, R Wismaliya1, Chandra Chandra2, M Fauziah3
  • 1: Universitas Pendidikan Indonesia Bandung, Indonesia
  • 2: Universitas Negeri Padang, Indonesia
  • 3: STKIP Syekh Manshur Pandeglang, Indonesia
*Contact email: annisakharismaupi@upi.edu

Abstract

Writing literacy was one of the earliest known literacies in the history of human civilization. Writing literacy is classified as functional and great useful literacy in daily life, especially for low-grade students. The obstacle, the habit of writing in low class becomes a boring thing because the activities are carried out monotonously without any variation in learning. Moreover, in an increasingly modern era, lower class students are more preoccupied with technology, and it is feared that students will not be literate and do not recognize Minangkabau children's games, one of which is the finger game. Therefore, the main objective of this research was to improve writing skills based on Minangkabau children's games, namely by playing the finger. The results showed the emergence of the view that the game of finger as one of the cultures of Minangkabau children who were able to deliver early writing learning to realize writing literacy in the digital era. Early writing learning based on finger games was able to bring students into a pleasant writing habit.

Keywords
writing literacy; finger game; minangkabau
Published
2019-10-30
Publisher
EAI
http://dx.doi.org/10.4108/eai.29-8-2019.2289135
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