Proceedings of the 5th International Conference on Sports, Health, and Physical Education, ISMINA 2021, 28-29 April 2021, Semarang, Central Java, Indonesia

Research Article

Development of Learning Media Android-Based for Physical Education with the Topic of Illicit Drugs in Facing the New Normal Era

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  • @INPROCEEDINGS{10.4108/eai.28-4-2021.2312242,
        author={Bilma  Adhiono and Eddy  Purnomo},
        title={Development of Learning Media Android-Based for Physical Education with the Topic of Illicit Drugs in Facing the New Normal Era},
        proceedings={Proceedings of the 5th International Conference on Sports, Health, and Physical Education, ISMINA 2021, 28-29 April 2021, Semarang, Central Java, Indonesia},
        publisher={EAI},
        proceedings_a={ISMINA},
        year={2021},
        month={10},
        keywords={android learning media smart application creator 3 drugs},
        doi={10.4108/eai.28-4-2021.2312242}
    }
    
  • Bilma Adhiono
    Eddy Purnomo
    Year: 2021
    Development of Learning Media Android-Based for Physical Education with the Topic of Illicit Drugs in Facing the New Normal Era
    ISMINA
    EAI
    DOI: 10.4108/eai.28-4-2021.2312242
Bilma Adhiono1,*, Eddy Purnomo1
  • 1: Yogyakarta State University, Indonesia
*Contact email: bilmagtg@gmail.com

Abstract

Teaching material about drugs, data showed that student score were lower. Passive students in the learning process tend to exhibit idleness in school duties and reluctant to pay much attention to learning. There is a plethora of factors that plague the ineffective of material delivery to the beneficial. The lack of supporting media in teaching, the disparity in teaching material in schools, inequality in the distribution of facilities, scarcity of professional teachers. The present study wants to intervene and help the learning process to overcome such shortcomings by introducing a certain learning application known as Smart Application Creator 3 (SAC 3). Based on the validation results, construct validation by material experts is 75%, content validation by material experts is 79.41%, validation by media experts is 90.63%, This media is stated to be very interesting, seen from the results of the trial questionnaire, it is found that a percentage of 81.11%.