Research Article
Collaboration in 3D Virtual Worlds: a protocol for case study research
@ARTICLE{10.4108/eai.27-6-2016.151521, author={A. Cruz and H. Paredes and B. Fonseca and P. Martins and L. Morgado}, title={Collaboration in 3D Virtual Worlds: a protocol for case study research}, journal={EAI Endorsed Transactions on Future Intelligent Educational Environments}, volume={2}, number={6}, publisher={EAI}, journal_a={FIEE}, year={2016}, month={6}, keywords={virtual worlds, collaboration, immersion, interaction, communication, nonverbal, case study, pilot case.}, doi={10.4108/eai.27-6-2016.151521} }
- A. Cruz
H. Paredes
B. Fonseca
P. Martins
L. Morgado
Year: 2016
Collaboration in 3D Virtual Worlds: a protocol for case study research
FIEE
EAI
DOI: 10.4108/eai.27-6-2016.151521
Abstract
Three-dimensional virtual worlds have been growing fast in number of users, and are used for the most diverse purposes. In collaboration, they are used with good results due to features such as immersion, interaction capabilities, use of avatar embodiment, and physical space. In the particular cases of avatar embodiment and physical space, these features support nonverbal communication, but its impact on collaboration is not well known. In this work we present a protocol for case study research and its creation process, which aims to assert itself as a tool to collect data on how nonverbal communication influences collaboration in three-dimensional virtual worlds. We define the propositions and units of analysis, and a pilot case to validate them. Then, two cases are analysed under the created protocol. Most of the propositions found chains of evidences supporting them.
Copyright © 2016 A. Cruz et al., licensed to EAI. This is an open access article distributed under the terms of the Creative Commons Attribution licence (http://creativecommons.org/licenses/by/3.0/), which permits unlimited use, distribution and reproduction in any medium so long as the original work is properly cited.