Research Article
The Effectiveness of Digital Learning Media in Mobile Programming Courses Using Case-Based Learning
@INPROCEEDINGS{10.4108/eai.27-11-2021.2315630, author={I Gede Bendesa Subawa and I Nengah Eka Mertayasa and Ketut Agustini and Dessy Seri Wahyuni and Nyoman Sugihartini}, title={The Effectiveness of Digital Learning Media in Mobile Programming Courses Using Case-Based Learning}, proceedings={Proceedings of the 4th International Conference on Vocational Education and Technology, IConVET 2021, 27 November 2021, Singaraja, Bali, Indonesia}, publisher={EAI}, proceedings_a={ICONVET}, year={2022}, month={2}, keywords={digital media effectiveness case-based programming}, doi={10.4108/eai.27-11-2021.2315630} }
- I Gede Bendesa Subawa
I Nengah Eka Mertayasa
Ketut Agustini
Dessy Seri Wahyuni
Nyoman Sugihartini
Year: 2022
The Effectiveness of Digital Learning Media in Mobile Programming Courses Using Case-Based Learning
ICONVET
EAI
DOI: 10.4108/eai.27-11-2021.2315630
Abstract
This study aimed at developing digital learning media in mobile programming courses using a case-based learning model. The research method used was research and development (R&D) with the ADDIE research model (analysis, design, development, implementation, and evaluation). The results revealed that digital learning media in the mobile programming course was very good. It was based on an individual test score of 94%, the small group test score of 92.4%, and the large group test result of 90.4%. All results were in the very good category. The effectiveness test results using the gain normality test (n-gain) are 0.754. It means the effectiveness of digital learning media was categorized as effective.
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