Proceedings of the 1st International Conference on Early Childhood Education in Multiperspective, ICECEM 2022, 26th November 2022, Purwokerto, Central Java, Indonesia

Research Article

Implementation of the Steam Approach in the Area Learning Model (Case Study at Islamic Kindergarten Al Azhar Bekasi)

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  • @INPROCEEDINGS{10.4108/eai.26-11-2022.2336271,
        author={Asnawiah  Dewi and Rohita  Rohita},
        title={Implementation of the Steam Approach in the Area Learning Model (Case Study at Islamic Kindergarten Al Azhar Bekasi)},
        proceedings={Proceedings of the 1st International Conference on Early Childhood Education in Multiperspective, ICECEM 2022, 26th November 2022, Purwokerto, Central Java, Indonesia},
        publisher={EAI},
        proceedings_a={ICECEM},
        year={2023},
        month={12},
        keywords={steam approach framework area learning model},
        doi={10.4108/eai.26-11-2022.2336271}
    }
    
  • Asnawiah Dewi
    Rohita Rohita
    Year: 2023
    Implementation of the Steam Approach in the Area Learning Model (Case Study at Islamic Kindergarten Al Azhar Bekasi)
    ICECEM
    EAI
    DOI: 10.4108/eai.26-11-2022.2336271
Asnawiah Dewi1,*, Rohita Rohita1
  • 1: Early Childhood Education Teacher Education Study Program, Al Azhar Indonesia University
*Contact email: dewiasnawiyah@gmail.com

Abstract

In its implementation there is a framework that must be considered, namely involvement, exploration, elaboration, explaining, thinking clearly and rationally, and creativity. The STEAM approach can be carried out in the area learning model, which is a learning model that organizes the class in the form of play activities that can be chosen based on the child's interests, and is carried out in 1 day of learning. The purpose of this study is to find out the implementation of the STEAM approach framework in the area learning model. The research was conducted using a descriptive qualitative approach. Data collection is done by observation, in-depth interviews, and documentation. The determination of research subjects was carried out by purposive sampling technique. Data analysis was performed using the Miles and Hubberman model. The results showed that STEAM was implemented in five of the six existing areas, namely: Language, Mathematics, Creativity, Science, and Drama. The visible implementation of the STEAM approach framework is: involvement in the five areas; exploration in the area of creativity and the area of Science; elaboration in the Language area and Science area; explains that there are five areas; thinking clearly and rationally about what needs to be done in the areas of creativity, science and drama; and creativity are found in the areas of Language, Creativity and Science. This shows that STEAM is spread over the five areas.