Research Article
Development of Bookwidgets-Based Educational Games Contained With Madura Local Wisdom For Indonesian Language Learning
@INPROCEEDINGS{10.4108/eai.25-10-2023.2348266, author={Mega Puspitasari and Ayyu Subhi Farahiba}, title={Development of Bookwidgets-Based Educational Games Contained With Madura Local Wisdom For Indonesian Language Learning}, proceedings={Proceedings of the 3rd International Conference on Language, Literature, Education, and Culture, ICOLLEC 2023, 25-27 October 2023, Bali, Indonesia}, publisher={EAI}, proceedings_a={ICOLLEC}, year={2024}, month={7}, keywords={educational games bookwidgets local wisdom indonesian language learning}, doi={10.4108/eai.25-10-2023.2348266} }
- Mega Puspitasari
Ayyu Subhi Farahiba
Year: 2024
Development of Bookwidgets-Based Educational Games Contained With Madura Local Wisdom For Indonesian Language Learning
ICOLLEC
EAI
DOI: 10.4108/eai.25-10-2023.2348266
Abstract
Internalization of local wisdom values in learning in the current era is when it is needed. This aims to introduce regional local wisdom to students through learning. One way that can be done is to combine educational games based on book widgets and local wisdom, especially in the Madura area, to improve the ability to write report texts on observations of Indonesian language learning. Book widgets based educational game focuses on jigsaw puzzles and crossword puzzles. These features can be used to arouse the imagination and creativity of students in writing activities. The content to be used in jigsaw puzzles and crosswords is historical or artistic places in Madura. The development model used is the 4D model define, design, develop, and disseminate.