EAI Workshop on VRtools for Education/Training

Research Article

Development of a virtual home visit serious game for physiotherapy students to use when formulating a falls risk management plan for an older adult.

  • @INPROCEEDINGS{10.4108/eai.24-8-2015.2261305,
        author={Danny Stefanic and Tony Petta and Ginny Mulvey and Tracy Redwood and Liz Bainbridge and Anne Furness},
        title={Development of a virtual home visit serious game for physiotherapy students to use when formulating a falls risk management plan for an older adult.},
        proceedings={EAI Workshop on VRtools for Education/Training},
        publisher={ACM},
        proceedings_a={VRTOOLSED2015},
        year={2015},
        month={8},
        keywords={higher education serious game authentic learning virtual reality webgl},
        doi={10.4108/eai.24-8-2015.2261305}
    }
    
  • Danny Stefanic
    Tony Petta
    Ginny Mulvey
    Tracy Redwood
    Liz Bainbridge
    Anne Furness
    Year: 2015
    Development of a virtual home visit serious game for physiotherapy students to use when formulating a falls risk management plan for an older adult.
    VRTOOLSED2015
    ACM
    DOI: 10.4108/eai.24-8-2015.2261305
Danny Stefanic1,*, Tony Petta2, Ginny Mulvey2, Tracy Redwood2, Liz Bainbridge2, Anne Furness2
  • 1: LearnBrite.com
  • 2: Curtin University, School of Physiotherapy and Exercise Science
*Contact email: danny@learnbrite.com

Abstract

A virtual home visit serious game was developed to give students a “picture” of the processes around the aims of a home visit and to provide them with an authentic experience where they needed to gather information in order to formulate a falls risk management plan for a client. A key factor in terms of the development of the game was to make it easily accessible to students with minimum requirements from technological support and to be available on desktop, tablet and mobile devices.
One hundred and forty-seven (41 males and 106 females) third year physiotherapy students enrolled in physiotherapy courses at Curtin University Perth WA played the virtual home visit serious game in order to gather the appropriate data to formulate a falls risk management plan for the client The virtual home visit serious game was developed using HTML5. It does not need any plugin or extra downloads. It can be played on desktop, tablet, mobile and virtual realty devices. Students access the serious game from the Moodle Learning Management System allowing tracking of student engagement.