Proceedings of the 3rd International Conference on Art Design and Digital Technology, ADDT 2024, May 24–26, 2024, Luoyang, China

Research Article

Design and Development of 2D Hand-drawn Style Plot-oriented Games

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  • @INPROCEEDINGS{10.4108/eai.24-5-2024.2350161,
        author={Xiyue  Wen and Wei  Song and Hou  Shu and Yiyu  Deng},
        title={Design and Development of 2D Hand-drawn Style Plot-oriented Games},
        proceedings={Proceedings of the 3rd International Conference on Art Design and Digital Technology, ADDT 2024, May 24--26, 2024, Luoyang, China},
        publisher={EAI},
        proceedings_a={ADDT},
        year={2024},
        month={9},
        keywords={hand-drawn style; human-computer interaction; plot-oriented gameplay; educational games},
        doi={10.4108/eai.24-5-2024.2350161}
    }
    
  • Xiyue Wen
    Wei Song
    Hou Shu
    Yiyu Deng
    Year: 2024
    Design and Development of 2D Hand-drawn Style Plot-oriented Games
    ADDT
    EAI
    DOI: 10.4108/eai.24-5-2024.2350161
Xiyue Wen1, Wei Song1,*, Hou Shu1, Yiyu Deng1
  • 1: Beijing Institute of Graphic Communication
*Contact email: songwei@bigc.edu.cn

Abstract

Along with the in-depth study of human-computer interaction, it has been found that video games with great artistic expression can be an effective medium for idea dissemination and education. Among them, storyline-oriented games with more complete storylines and stronger narrative ability have become a major entry point for educational game development. In this paper, we design and implement a 2D hand-drawn style game using Unity engine, which is centered on storyline narrative and integrates various puzzle games. Players can realize the development of the plot by observing the game scenes and completing the game tasks, and realizing the ideological theme of the game after unlocking all the game plots. In the design and development of this game, we have written original scripts, designed and drew game characters and scenes, designed human-computer interaction content and scripted game functions, and finally completed the game production to achieve the expected goals.