Research Article
Ice and Snow Culture Animation Character Design Based on Virtual Reality Technology and 3D Design
@INPROCEEDINGS{10.4108/eai.24-5-2024.2350041, author={Qizhentai Sun}, title={Ice and Snow Culture Animation Character Design Based on Virtual Reality Technology and 3D Design}, proceedings={Proceedings of the 3rd International Conference on Art Design and Digital Technology, ADDT 2024, May 24--26, 2024, Luoyang, China}, publisher={EAI}, proceedings_a={ADDT}, year={2024}, month={9}, keywords={virtual reality technology; 3d design; ice and snow animation; character design}, doi={10.4108/eai.24-5-2024.2350041} }
- Qizhentai Sun
Year: 2024
Ice and Snow Culture Animation Character Design Based on Virtual Reality Technology and 3D Design
ADDT
EAI
DOI: 10.4108/eai.24-5-2024.2350041
Abstract
This study delves into the application and innovation of ice and snow culture character modeling based on virtual reality technology and 3D design in the field of 3D virtual animation design. The study first outlined the characteristics of ice and snow culture and its expression in animation character design, followed by a detailed introduction to the methodology of character painting and modeling, including multi primary color analysis of character painting and the process of character modeling based on virtual reality technology. Through simulation experiments and modeling effect analysis, this article evaluates the accuracy and effectiveness of design implementation, and proposes specific optimization strategies for identifying problems. The research results indicate that virtual reality technology has significant effects on improving the realism, interactivity, and immersion of 3D animation character design, and is of great significance for promoting the innovative dissemination of ice and snow culture and the development of virtual animation technology.