Research Article
Development of Grammatic Learning Media A1 Artificial Intelligence (Ai) Based
@INPROCEEDINGS{10.4108/eai.24-10-2023.2342090, author={Risnovita Sari and Indah Aini and Fauziah Fauziah}, title={Development of Grammatic Learning Media A1 Artificial Intelligence (Ai) Based}, proceedings={Proceedings of the 5th International Conference on Innovation in Education, Science, and Culture, ICIESC 2023, 24 October 2023, Medan, Indonesia}, publisher={EAI}, proceedings_a={ICIESC}, year={2024}, month={1}, keywords={development learning media grammatics 1 artificial intelligence}, doi={10.4108/eai.24-10-2023.2342090} }
- Risnovita Sari
Indah Aini
Fauziah Fauziah
Year: 2024
Development of Grammatic Learning Media A1 Artificial Intelligence (Ai) Based
ICIESC
EAI
DOI: 10.4108/eai.24-10-2023.2342090
Abstract
One form of interactive learning media is Artificial Intelligence (AI) based learning media. AI is a computer science that creates an artificial brain as a machine to work and react like the human brain to process a lot of information and data and provide computer-based conclusions in a relatively short and fast time. The use of Artificial Intelligence in education has revolutionized teaching and learning methods in education. The purpose of this research is to create an AI-based learning platform using Kahoot for Grammar 1 courses. Kahoot is a free online game-based platform that allows users to arrange multiple choice assessments that turn into interactive games for students. Kahoot can help learning evaluation activities become more interesting, interactive, conducive and easy to monitor student learning outcomes. Making this media uses the ADDIE development model (Analysis, Design, Development, Implementation, Evaluation)