Research Article
Interactive Learning Media Design: Quantum Learning-Based Digital Game for Electrical Engineering Education
@INPROCEEDINGS{10.4108/eai.24-10-2023.2342052, author={Sukarman Purba and Olnes Y Hutajulu and Mhd Dominique Mendoza and Asrah R Fauzani}, title={Interactive Learning Media Design: Quantum Learning-Based Digital Game for Electrical Engineering Education}, proceedings={Proceedings of the 5th International Conference on Innovation in Education, Science, and Culture, ICIESC 2023, 24 October 2023, Medan, Indonesia}, publisher={EAI}, proceedings_a={ICIESC}, year={2024}, month={1}, keywords={quantum learning digital game electrical engineering learning media student engagement}, doi={10.4108/eai.24-10-2023.2342052} }
- Sukarman Purba
Olnes Y Hutajulu
Mhd Dominique Mendoza
Asrah R Fauzani
Year: 2024
Interactive Learning Media Design: Quantum Learning-Based Digital Game for Electrical Engineering Education
ICIESC
EAI
DOI: 10.4108/eai.24-10-2023.2342052
Abstract
This research aims to develop a Quantum Learning-based digital game as a learning media for electrical engineering education. Quantum Learning is an approach that integrates the psychological, emotional, and physical aspects of students to enhance the learning process. In this study, we designed and developed an interactive digital game focusing on electrical engineering subjects. The game was designed with consideration of Quantum Learning principles to motivate and engage students in the learning process. The research followed a development approach for learning media design, which involved phases such as needs analysis, design, development, implementation, and evaluation. Several electrical engineering classes students participated in the study to try and test the developed digital game. Data collection included students^ feedback on the game, effectiveness assessment, and a comparison of students^ learning outcomes before and after using the game. The results showed that the use of Quantum Learning-based digital games positively influenced students^ participation and understanding of electrical engineering concepts. This research contributes to the development of innovative and relevant learning media to improve the quality of electrical engineering education.