Proceedings of the 2nd International Conference on Social Sciences and Interdisciplinary Studies (formerly ICCSSIS), ICCSIS 2019, 24-25 October 2019, Medan, North Sumatera, Indonesia

Research Article

Utilization of Android-Based Interactive E-Modules

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  • @INPROCEEDINGS{10.4108/eai.24-10-2019.2290586,
        author={Ricu  Sidiq and Najuah  Najuah and Pristi Suhendro Lukitoyo},
        title={Utilization of Android-Based Interactive E-Modules},
        proceedings={Proceedings of the 2nd International Conference on Social Sciences and Interdisciplinary Studies (formerly ICCSSIS), ICCSIS 2019, 24-25 October 2019, Medan, North Sumatera, Indonesia},
        publisher={EAI},
        proceedings_a={ICSSIS},
        year={2019},
        month={12},
        keywords={android e-modules interactive },
        doi={10.4108/eai.24-10-2019.2290586}
    }
    
  • Ricu Sidiq
    Najuah Najuah
    Pristi Suhendro Lukitoyo
    Year: 2019
    Utilization of Android-Based Interactive E-Modules
    ICSSIS
    EAI
    DOI: 10.4108/eai.24-10-2019.2290586
Ricu Sidiq1,*, Najuah Najuah1, Pristi Suhendro Lukitoyo1
  • 1: Historical Education Study Program, Faculty of Social Sciences, Universitas Negeri Medan, Indonesia
*Contact email: ricusidiq@unimed.ac.id

Abstract

The purpose of this study was to determine the use of Android-based Interactive E-Modules in teaching and learning strategy courses. This research uses a descriptive quantitative design method that is exploratory with a questionnaire as a research instrument. The sample used in this study was 100from the Department of History Education in 2017. Data collection techniques in the form of questionnaires using the Likert Scale. Based on the results of data, it can be concluded that the level of satisfaction in the condition of being very satisfied with a total of 65.38%, a condition of satisfaction 26%, a condition that is quite satisfied at 7.5% and 1.12% dissatisfaction conditions were assessed in 8 (eight) e-learning characteristics, namely Non-linearity, Self-Managing, Feedback Interactivity, Multimedia-Learners style, Just in Time, Dynamic Updating, Easy Access and Collaborative Learning.