Proceedings of the 2nd International Conference on Internet Technology and Educational Informatization, ITEI 2022, December 23-25, 2022, Harbin, China

Research Article

Pedagogy Research Based on Artificial Intelligence Technology and Digital Economy Product R&D-Research on education information system based on virtual reality technology, taking Hunan Medical University of China as an example

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  • @INPROCEEDINGS{10.4108/eai.23-12-2022.2329154,
        author={Shiyi  Xu and Liangyu  Li and Jialong  Zhan and Wusheng  Huang and Hai  Shao},
        title={Pedagogy Research Based on Artificial Intelligence Technology and Digital Economy Product R\&D-Research on education information system based on virtual reality technology, taking Hunan Medical University of China as an example},
        proceedings={Proceedings of the 2nd International Conference on Internet Technology and Educational Informatization, ITEI 2022, December 23-25, 2022, Harbin, China},
        publisher={EAI},
        proceedings_a={ITEI},
        year={2023},
        month={6},
        keywords={artificial intelligence technology digital economics virtual reality technology education information system computer engineering economy trade sociology},
        doi={10.4108/eai.23-12-2022.2329154}
    }
    
  • Shiyi Xu
    Liangyu Li
    Jialong Zhan
    Wusheng Huang
    Hai Shao
    Year: 2023
    Pedagogy Research Based on Artificial Intelligence Technology and Digital Economy Product R&D-Research on education information system based on virtual reality technology, taking Hunan Medical University of China as an example
    ITEI
    EAI
    DOI: 10.4108/eai.23-12-2022.2329154
Shiyi Xu1, Liangyu Li1, Jialong Zhan1, Wusheng Huang2, Hai Shao1,*
  • 1: Belarusian State University
  • 2: Guangdong Foshan Lianchuang Engineering institute
*Contact email: digitalbm23@gmail.com

Abstract

We have studied the research and development of digital economy products by using artificial intelligence technology. Its core is to use virtual reality technology to solve the problem of functional design of educational information system. At the same time, we have put forward an innovative computer model and combined the application program of computer client to integrate the entertainment function into the overall educational information system. This strategy can solve the problem of students' enthusiasm for learning. At the same time, we analyzed Hunan Medical University in China and conducted research. Through the research results, we completed the market economics prospect analysis of the education information system. The core of the digital economy product is market oriented. Therefore, the research team conducted a sociological experiment. The research team currently analyzes and reports the engineering model design and digital economy product development, as well as the experimental results and data, and discusses them at the end.