Proceedings of the 5th International Seminar of Public Health and Education, ISPHE 2020, 22 July 2020, Universitas Negeri Semarang, Semarang, Indonesia

Research Article

The Differences of Elementary School Students' Interest on Traditional Games and Online Games

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  • @INPROCEEDINGS{10.4108/eai.22-7-2020.2300277,
        author={Gustiana Mega Anggita and Hari Amirullah Rachman and Chang  Yun-Chen and Sugiarto  Sugiarto and Mohammad Arif Ali and Cholid  Chaerudin and Adiska Rani Ditya Candra and Fuadah Nor Wiqoyatul Milla},
        title={The Differences of Elementary School Students' Interest on Traditional Games and Online Games  },
        proceedings={Proceedings of the 5th International Seminar of Public Health and Education, ISPHE 2020, 22 July 2020, Universitas Negeri Semarang, Semarang, Indonesia},
        publisher={EAI},
        proceedings_a={ISPHE},
        year={2020},
        month={9},
        keywords={interest children traditional games online games},
        doi={10.4108/eai.22-7-2020.2300277}
    }
    
  • Gustiana Mega Anggita
    Hari Amirullah Rachman
    Chang Yun-Chen
    Sugiarto Sugiarto
    Mohammad Arif Ali
    Cholid Chaerudin
    Adiska Rani Ditya Candra
    Fuadah Nor Wiqoyatul Milla
    Year: 2020
    The Differences of Elementary School Students' Interest on Traditional Games and Online Games
    ISPHE
    EAI
    DOI: 10.4108/eai.22-7-2020.2300277
Gustiana Mega Anggita1,*, Hari Amirullah Rachman2, Chang Yun-Chen3, Sugiarto Sugiarto1, Mohammad Arif Ali1, Cholid Chaerudin4, Adiska Rani Ditya Candra1, Fuadah Nor Wiqoyatul Milla1
  • 1: Universitas Negeri Semarang
  • 2: Yogyakarta State University
  • 3: National Tsing Hua University, Hsinchu City, Taiwan
  • 4: SDN 01 Mrican Pekalongan
*Contact email: mega.anggita@mail.unnes.ac.id

Abstract

Children's interest is one indicator that can illustrate the popularity of the game. Nowdays, online games are developing rapidly and traditional games are getting forgotten. This study aims to find differences in elementary school students' interest in traditional games and online games. The method used is quantitative descriptive with a sample of 80 elementary school students in Semarang City. Data collection techniques using a questionnaire. Data were analyzed using t-test with SPSS 21 series. There are significant differences between elementary school students' interest towards traditional games and online games with sig-nificant value 0.000 < 0.05. Elementary school students' interest towards traditional games is higher than online games with an average score of traditional games as much as 21.025 and an average score of online games as much as 14.663. Elementary school students' in-terest towards traditional games is higher than online games.