Proceedings of the 2nd International Conference on Education, Humanities, Health and Agriculture, ICEHHA 2022, 21-22 October 2022, Ruteng, Flores, Indonesia

Research Article

Development of Ape Smart Gifts Based on Natural Materials and Used Goods to Introduce the Symbol of Numbers

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  • @INPROCEEDINGS{10.4108/eai.21-10-2022.2329640,
        author={Maria Dissriany Vista Banggur and Fransiskus De Gomes and Maria Fatima Mardina Angkur and Ferdinanda Rosita Pohong Hanim},
        title={Development of Ape Smart Gifts Based on Natural Materials and Used Goods to Introduce the Symbol of Numbers},
        proceedings={Proceedings of the 2nd International Conference on Education, Humanities, Health and Agriculture, ICEHHA 2022, 21-22 October 2022, Ruteng, Flores, Indonesia},
        publisher={EAI},
        proceedings_a={ICEHHA},
        year={2023},
        month={5},
        keywords={ape smart gift appropriateness educational game tools effectiveness practicality},
        doi={10.4108/eai.21-10-2022.2329640}
    }
    
  • Maria Dissriany Vista Banggur
    Fransiskus De Gomes
    Maria Fatima Mardina Angkur
    Ferdinanda Rosita Pohong Hanim
    Year: 2023
    Development of Ape Smart Gifts Based on Natural Materials and Used Goods to Introduce the Symbol of Numbers
    ICEHHA
    EAI
    DOI: 10.4108/eai.21-10-2022.2329640
Maria Dissriany Vista Banggur1,*, Fransiskus De Gomes1, Maria Fatima Mardina Angkur1, Ferdinanda Rosita Pohong Hanim1
  • 1: Universitas Katolik Indonesia Santu Paulus Ruteng
*Contact email: mariabanggur1@gmail.com

Abstract

The research design employed the research and development model of Borg & Gall which includes several stages. By using this model, media expert and material expert were involved as validators to assess the feasibility of the EGT developed, while parents assessed its practicality. The data collection instruments were questionnaires and observations. While the data analysis technique is quantitative descriptive analysis. This research resulted in a product of an Educational Game Tool Kado Pintar and a Module. Media expert rated EGT Kado Pintar as “very feasible” with an average score of 4.00, while material expert rated it “fairly feasible” with an average score of 3.00. Parents gave an average score of 3.7 which means “very practical”. The results of the small group test was in the "fairly effective" criteria with a percentage of 50%. In the field test, the control group got a percentage of 33.33%, the category "fairly effective," while the experimental group got a percentage of 80% or "very effective". These results indicate that EGT Kado Pintar has a significant influence and it is "feasible, practical, and very effective," to introduce number symbols to early childhood children aged 5-6 years in Cimpar, Laci-Carep Village.