Research Article
Development of Folklore Teaching Materials (Hikayat) Digital Form For Class X High School Students State 1 Stabat Langkat Regency
@INPROCEEDINGS{10.4108/eai.20-9-2022.2324535, author={Utami Widya Putri and M. Oky Fardian Gafari and Wisman Hadi}, title={Development of Folklore Teaching Materials (Hikayat) Digital Form For Class X High School Students State 1 Stabat Langkat Regency}, proceedings={Proceedings of the 7th Annual International Seminar on Transformative Education and Educational Leadership, AISTEEL 2022, 20 September 2022, Medan, North Sumatera Province, Indonesia}, publisher={EAI}, proceedings_a={AISTEEL}, year={2022}, month={12}, keywords={teaching materials folklore (saga) digital media (moodle)}, doi={10.4108/eai.20-9-2022.2324535} }
- Utami Widya Putri
M. Oky Fardian Gafari
Wisman Hadi
Year: 2022
Development of Folklore Teaching Materials (Hikayat) Digital Form For Class X High School Students State 1 Stabat Langkat Regency
AISTEEL
EAI
DOI: 10.4108/eai.20-9-2022.2324535
Abstract
This study aims to determine the results of developing digital folklore teaching materials for class X students of SMA Negeri 1 Stabat, Langkat Regency. This type of research is development research based on the Brog and Gall development model. The test subjects consisted of class X students of SMA Negeri 1 Stabat, Langkat Regency. The results showed that the validation of the material experts included the feasibility of the content of 88%, the feasibility of presenting the learning material 88% in the good category, the aspect of language assessment 90%. Design expert validation includes initial design 91.14%, content design 86.14%, digital module typography 79.33, and illustration 87.6%. The limited trial obtained a score of 84.5%. The expanded trial obtained a score of 97.7%. The results of the effectiveness of folklore teaching materials (saga) in digital form were obtained from the results of research on product effectiveness tests based on pretest and posttest. The pretest results of students before using digital media in folklore (hikayat) with an average of 64.6% on the "enough" criteria and for students' scores after using digital media in folklore (hikayat) is 84.5% on the "good" criteria. , and it can be concluded that learning using folklore teaching materials (saga) in digital form can improve student learning outcomes.