Proceedings of the 2nd International Conference of Science and Technology for the Internet of Things, ICSTI 2019, September 3rd 2019, Yogyakarta, Indonesia

Research Article

Project Based Learning on SD 2 Practicum Education Eyes to Improve the Creativity of Media Making Innovative

Download380 downloads
  • @INPROCEEDINGS{10.4108/eai.20-9-2019.2292103,
        author={Nur  Ngazizah and Arum  Ratnaningsih and Titi  Anjarini and Rintis Rizkia Pangestika},
        title={Project Based Learning on SD 2 Practicum Education Eyes to Improve the Creativity of Media Making Innovative },
        proceedings={Proceedings of the 2nd International Conference of Science and Technology for the Internet of Things, ICSTI 2019, September 3rd 2019, Yogyakarta, Indonesia},
        publisher={EAI},
        proceedings_a={ICSTI},
        year={2020},
        month={3},
        keywords={project-based development science teaching aids innovative creativity used materials},
        doi={10.4108/eai.20-9-2019.2292103}
    }
    
  • Nur Ngazizah
    Arum Ratnaningsih
    Titi Anjarini
    Rintis Rizkia Pangestika
    Year: 2020
    Project Based Learning on SD 2 Practicum Education Eyes to Improve the Creativity of Media Making Innovative
    ICSTI
    EAI
    DOI: 10.4108/eai.20-9-2019.2292103
Nur Ngazizah1,*, Arum Ratnaningsih1, Titi Anjarini1, Rintis Rizkia Pangestika1
  • 1: PGSD Study Program, Muhammadiyah University of Purworejo, Purworejo, Indonesia
*Contact email: ngazizah@umpwr.ac.id

Abstract

This study aims to improve creativity in making innovative science tools for science learning in elementary schools using project-based learning materials. The object of this research is the fourth semester students of the PGSD study program at the FKIP Muhammadiyah University of Purworejo in the even semester of academic year 2017-2018 which consists of classes A and B with a total of 30 people. The results showed that the props produced were diverse and useful, even though they used used materials that were previously less valuable. From the 100% report value data, each group achieved values above 80, while for teaching aids products 65.6% got a score above 80, 25.3% got a score of 80 and 9.1% got a score below 80. This method learning that is used to improve and train students in groups to make tools with results and also from existing tools.