Proceeding of the 2nd International Conference Education Culture and Technology, ICONECT 2019, 20-21 August 2019, Kudus, Indonesia

Research Article

Development of Thematic Assessment Based on Interactive Game in Elementary School

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  • @INPROCEEDINGS{10.4108/eai.20-8-2019.2288077,
        author={Sri  Utaminingsih and Su’ad  Su’ad and Fitrotun  Nikmah},
        title={Development of Thematic Assessment Based on Interactive Game in Elementary School},
        proceedings={Proceeding of the 2nd International Conference Education Culture and Technology, ICONECT 2019, 20-21 August 2019, Kudus, Indonesia},
        publisher={EAI},
        proceedings_a={ICONECT},
        year={2019},
        month={10},
        keywords={thematic assessment development game-based assessment interactive games},
        doi={10.4108/eai.20-8-2019.2288077}
    }
    
  • Sri Utaminingsih
    Su’ad Su’ad
    Fitrotun Nikmah
    Year: 2019
    Development of Thematic Assessment Based on Interactive Game in Elementary School
    ICONECT
    EAI
    DOI: 10.4108/eai.20-8-2019.2288077
Sri Utaminingsih1,*, Su’ad Su’ad1, Fitrotun Nikmah1
  • 1: Faculty of Teaching and Education, Universitas Muria Kudus Gondang Manis PO. BOX 53 Bae, Kudus, Central Java, Indonesia Phone (+62291) 438229, Fax (+62291)437198
*Contact email: sri.utaminingsih@umk.ac.id

Abstract

In carrying out the assessment, the teacher is important to create fun situation and conducive. The purpose of this research is knowing development and effectiveness of thematic assessment based on the interactive game of snake and ladder in class 3 theme 1 elementary school. The research method has been used is research and development (R&D) the Borg and Gall model. Validity data is obtained through observation, interviews and questionnaires which has been given to experts, and teachers as users. The product is validated and tested to understand level of validity qualitatively and quantitatively through credibility testing, validity testing, reliability testing and test item analysis. To understand the effectiveness level of data, product has been analyzed by t-test. The resultshave been obtained: strengths, limits and level of effectiveness of the development of interactive game-based thematic assessment products which can be used to measure the level of knowledge, skill and attitude of elementary school students