13th EAI International Conference on Pervasive Computing Technologies for Healthcare - Demos and Posters

Research Article

Non-Realtime Social Presence in LumaPath as a Virtual Reality Therapy: Better Adherence for Chronic Pain Treatment?

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  • @INPROCEEDINGS{10.4108/eai.20-5-2019.2283484,
        author={Ruoyu  Li and Diane  Gromala and Frederico  Machua and Chris D Shaw},
        title={Non-Realtime Social Presence in LumaPath as a Virtual Reality Therapy: Better Adherence for Chronic Pain Treatment?},
        proceedings={13th EAI International Conference on Pervasive Computing Technologies for Healthcare - Demos and Posters},
        publisher={EAI},
        proceedings_a={PERVASIVEHEALTH - EAI},
        year={2019},
        month={6},
        keywords={virtual reality chronic pain social presence arthritis adherence},
        doi={10.4108/eai.20-5-2019.2283484}
    }
    
  • Ruoyu Li
    Diane Gromala
    Frederico Machua
    Chris D Shaw
    Year: 2019
    Non-Realtime Social Presence in LumaPath as a Virtual Reality Therapy: Better Adherence for Chronic Pain Treatment?
    PERVASIVEHEALTH - EAI
    EAI
    DOI: 10.4108/eai.20-5-2019.2283484
Ruoyu Li1,*, Diane Gromala1, Frederico Machua1, Chris D Shaw1
  • 1: Simon Fraser University
*Contact email: gary_li_7@sfu.ca

Abstract

In this poster, we present a pilot study on the efficacy in adherence by adding social components into LumaPath, an Immersive Virtual Environment (IVE) built for motivating chronic pain patients to perform range of motion (RoM) exercises, especially aging patients who live with Rheumatoid Arthritis (RA) and Osteoarthritis (OA). Based on results from this pilot study as well as from prior work, we argue that adding a certain level of social presence for patients in an IVE such as LumaPath may positively influence their adherence to using assistive tools for treating arthritis and chronic pain.