12th EAI International Conference on Pervasive Computing Technologies for Healthcare – Demos, Posters, Doctoral Colloquium

Research Article

BeeSmart: A Videogame for Supporting Children with Down Syndrome in Eye-hand Coordination and Literacy Skills

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  • @INPROCEEDINGS{10.4108/eai.20-4-2018.2276339,
        author={Ivan Alejandro Encinas Monroy and Oscar Ivan Islas Cruz and Veronica Lizeth Amado Sanchez and Edgar Armando Ahumada Solorza and Luis A. Castro and Karina Caro},
        title={BeeSmart: A Videogame for Supporting Children with Down Syndrome in Eye-hand Coordination and Literacy Skills},
        proceedings={12th EAI International Conference on Pervasive Computing Technologies for Healthcare -- Demos, Posters, Doctoral Colloquium},
        publisher={EAI},
        proceedings_a={PERVASIVEHEALTH - EAI},
        year={2018},
        month={8},
        keywords={eye-hand coordination literacy down syndrome videogame},
        doi={10.4108/eai.20-4-2018.2276339}
    }
    
  • Ivan Alejandro Encinas Monroy
    Oscar Ivan Islas Cruz
    Veronica Lizeth Amado Sanchez
    Edgar Armando Ahumada Solorza
    Luis A. Castro
    Karina Caro
    Year: 2018
    BeeSmart: A Videogame for Supporting Children with Down Syndrome in Eye-hand Coordination and Literacy Skills
    PERVASIVEHEALTH - EAI
    EAI
    DOI: 10.4108/eai.20-4-2018.2276339
Ivan Alejandro Encinas Monroy1, Oscar Ivan Islas Cruz1, Veronica Lizeth Amado Sanchez1, Edgar Armando Ahumada Solorza1, Luis A. Castro1, Karina Caro2,*
  • 1: Sonora Institute of Technology (ITSON)
  • 2: Drexel University
*Contact email: karina.caro.co@gmail.com

Abstract

Children with Down Syndrome (DS) have deficits in eye-hand coordination skills. Deficits in eye-hand coordination could negatively impact the acquisition of literacy skills. In this paper, we present BeeSmart, a gesture-based videogame for supporting eye-hand coordination and literacy skills. BeeSmart is based on the Troncoso's method for literacy, and it uses a gesture tracking sensor. The interaction model of BeeSmart is through air gestures: children use the forefinger to play with the videogame. We describe the four playing levels of BeeSmart and how each one is aimed at supporting specific aspects of the literacy skills using eye-hand coordination.