Research Article
A Mathematical Model of Game Refinement and Its Applications to Sports Games
@ARTICLE{10.4108/eai.20-10-2015.150095, author={Arie Pratama Sutiono and Rido Ramadan and Peetikorn Jarukasetporn and Junki Takeuchi and Ayu Purwarianti and Hiroyuki Iida}, title={A Mathematical Model of Game Refinement and Its Applications to Sports Games}, journal={EAI Endorsed Transactions on Creative Technologies}, volume={2}, number={5}, publisher={EAI}, journal_a={CT}, year={2015}, month={10}, keywords={game refinement theory, engagement assessment, sports games, board games, video games}, doi={10.4108/eai.20-10-2015.150095} }
- Arie Pratama Sutiono
Rido Ramadan
Peetikorn Jarukasetporn
Junki Takeuchi
Ayu Purwarianti
Hiroyuki Iida
Year: 2015
A Mathematical Model of Game Refinement and Its Applications to Sports Games
CT
EAI
DOI: 10.4108/eai.20-10-2015.150095
Abstract
This paper explores a mathematical model of game progress. We claim that a realistic model of the game progress during the in-game period is not linear but exponential. The second derivative value, i.e., acceleration in the sense of dynamics, is derived from the model and we propose to use the value as a measure of game refinement. T his i s b ecause a cceleration o f g ame p rogress s hould b e r elated t o t he e motional impact i n our minds, as thrill or engagement in games. We also evaluate well known games using our theory like sport games, that would further be classified by the rule to finish the game. It is expected that the game refinement theory will be widely used as a tool to assess the quality of various types of games as a new game theory.
Copyright © 2015 A. Pratma et al., licensed to EAI. This is an open access article distributed under the terms of the Creative Commons Attribution licence (http://creativecommons.org/licenses/by/3.0/), which permits unlimited use, distribution and reproduction in any medium so long as the original work is properly cited.