Proceedings of the 8th Annual International Seminar on Transformative Education and Educational Leadership, AISTEEL 2023, 19 September 2023, Medan, North Sumatera Province, Indonesia

Research Article

Development of Interactive Multimedia with AndroidBased Gamification Concepts in Chemistry Class X SMA/MA Even Semester

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  • @INPROCEEDINGS{10.4108/eai.19-9-2023.2340573,
        author={M. Chairul  Ilham and Nurfajriani  Nurfajriani and Muhammad  Yusuf},
        title={Development of Interactive Multimedia with AndroidBased Gamification Concepts in Chemistry Class X  SMA/MA Even Semester},
        proceedings={Proceedings of the 8th Annual International Seminar on Transformative Education and Educational Leadership, AISTEEL 2023, 19 September 2023, Medan, North Sumatera Province, Indonesia},
        publisher={EAI},
        proceedings_a={AISTEEL},
        year={2023},
        month={12},
        keywords={interactive multimedia gamification android chemistry},
        doi={10.4108/eai.19-9-2023.2340573}
    }
    
  • M. Chairul Ilham
    Nurfajriani Nurfajriani
    Muhammad Yusuf
    Year: 2023
    Development of Interactive Multimedia with AndroidBased Gamification Concepts in Chemistry Class X SMA/MA Even Semester
    AISTEEL
    EAI
    DOI: 10.4108/eai.19-9-2023.2340573
M. Chairul Ilham1,*, Nurfajriani Nurfajriani2, Muhammad Yusuf3
  • 1: Master of Chemistry Education, Postgraduate School, Universitas Negeri Medan, Indonesia
  • 2: Chemistry Dapertement of Universitas Negeri Medan, Indonesia
  • 3: Chemistry Department of Universitas Negeri Medan, Indonesia
*Contact email: mchairulilham35@gmail.com

Abstract

The goal of this research is to develop interactive multimedia content with an Android-based gamification concept for X semester chemistry teaching materials suitable for use in chemistry learning. This research adopts the method (R&D) based on the development model of ADDIE, which includes phases of analysis, design, development, implementation, and evaluation. The methods of data analysis employed include quantitative description and qualitative description. Developed media products were validated by 2 material expert reviewers, 2 media expert reviewers, and 2 chemistry teachers. Android-based gamification concept developed according to material expert verifiers average media test result of 94%, 87% by 2 media expert verifiers, score by 2 chemistry teacher verifiers was 90%. This shows that the produced media is excellent for use in chemical learning.