Proceedings of the 8th Annual International Seminar on Transformative Education and Educational Leadership, AISTEEL 2023, 19 September 2023, Medan, North Sumatera Province, Indonesia

Research Article

Development of Digital Mathematics Comic Learning Media "Webtoon" Based Karo Culture

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  • @INPROCEEDINGS{10.4108/eai.19-9-2023.2340427,
        author={Nuraini Sri Bina and Dian  Armanto and Waminton  Rajagukguk},
        title={Development of Digital Mathematics Comic Learning  Media "Webtoon" Based Karo Culture},
        proceedings={Proceedings of the 8th Annual International Seminar on Transformative Education and Educational Leadership, AISTEEL 2023, 19 September 2023, Medan, North Sumatera Province, Indonesia},
        publisher={EAI},
        proceedings_a={AISTEEL},
        year={2023},
        month={12},
        keywords={mathematics learning media; mathematics comic; webtoon; karo culture},
        doi={10.4108/eai.19-9-2023.2340427}
    }
    
  • Nuraini Sri Bina
    Dian Armanto
    Waminton Rajagukguk
    Year: 2023
    Development of Digital Mathematics Comic Learning Media "Webtoon" Based Karo Culture
    AISTEEL
    EAI
    DOI: 10.4108/eai.19-9-2023.2340427
Nuraini Sri Bina1,*, Dian Armanto2, Waminton Rajagukguk2
  • 1: Students of Mathematics Education Doctoral Program, Medan State University, st Willem Iskandar, Medan, 20221 and Lecturer of Informatics, Potensi Utama University, st K.L Yos Sudarso, Medan, 20241, Indonesia
  • 2: Lecturer of Mathematics Education Doctoral Program, Medan State University, st Willem Iskandar, Medan, 20221, Indonesia
*Contact email: rainribi2701@gmail.com

Abstract

Learning media is a tool or means used to facilitate the learning process to be more effective, engaging, and interactive. Learning media can take the form of objects, pictures, sounds, videos, or a combination of these elements. The mathematics learning media "Webtoon" is a learning media that consists of visual elements and text displayed digitally through a computer, tablet, laptop, or smartphone with the help of the internet. The use of learning media can enhance learning motivation, improve understanding of concepts, and provide a more interactive learning experience. This research aims to develop culturally-based learning media in the form of digital media. The research method used is the ADDIE development model. The research result is a valid digital mathematics comic learning media called "Webtoon”.