Proceedings of the 1st International Conference on Science and Technology for an Internet of Things, 20 October 2018, Yogyakarta, Indonesia

Research Article

Using Mayer’s Principles in Designing Mobile-Based Learning Module: Implementation in the subject of Simulation and Digital Communication For Vocational High School

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  • @INPROCEEDINGS{10.4108/eai.19-10-2018.2281718,
        author={Andilan Matheus Sambiran and Sunaryo Soenarto},
        title={Using Mayer’s Principles in Designing Mobile-Based Learning Module: Implementation in the subject of Simulation and Digital Communication For Vocational High School},
        proceedings={Proceedings of the 1st International Conference on Science and Technology for an Internet of Things,  20 October 2018, Yogyakarta, Indonesia},
        publisher={EAI},
        proceedings_a={ICSTI},
        year={2019},
        month={4},
        keywords={mayer; mobile; module; simulation},
        doi={10.4108/eai.19-10-2018.2281718}
    }
    
  • Andilan Matheus Sambiran
    Sunaryo Soenarto
    Year: 2019
    Using Mayer’s Principles in Designing Mobile-Based Learning Module: Implementation in the subject of Simulation and Digital Communication For Vocational High School
    ICSTI
    EAI
    DOI: 10.4108/eai.19-10-2018.2281718
Andilan Matheus Sambiran1,*, Sunaryo Soenarto1
  • 1: Universitas Negeri Yogyakarta
*Contact email: andilansambiran@unima.ac.id

Abstract

The use of technology in education recieved little attention. Teachers are required to develop multimedia elements in teaching materials. The use of multimedia elements in teaching materials is able to attract students' attention, achieve better retention rates and then improve student performance. Multimedia elements need to be organized in a better way. One good approach is to follow the Mayer Principles of Design, which are the Principles of Multimedia, the Principles of Spatial Contiguity, Temporal Timing Principles, Coherence Principles, Principles of Modality, Repetition Principles, and Individual Differences Principles. On top of that, the interactions created during the learning process also contribute to effective learning. This research was research and development reffering to the steps of development design of the Alessi & Trollip model consisting of: (1) planning, (2) design, and (3) development.