Research Article
Development of Learning Activities Playing a Ball on a Goal To Improve Manipulative Skills For Lower Class Students
@INPROCEEDINGS{10.4108/eai.19-10-2018.2281716, author={Irfan Dedik Purnomo and Tomoliyus Tomoliyus and Erick Burhaein}, title={Development of Learning Activities Playing a Ball on a Goal To Improve Manipulative Skills For Lower Class Students}, proceedings={Proceedings of the 1st International Conference on Science and Technology for an Internet of Things, 20 October 2018, Yogyakarta, Indonesia}, publisher={EAI}, proceedings_a={ICSTI}, year={2019}, month={4}, keywords={game throwing ball manipulative motion primary school}, doi={10.4108/eai.19-10-2018.2281716} }
- Irfan Dedik Purnomo
Tomoliyus Tomoliyus
Erick Burhaein
Year: 2019
Development of Learning Activities Playing a Ball on a Goal To Improve Manipulative Skills For Lower Class Students
ICSTI
EAI
DOI: 10.4108/eai.19-10-2018.2281716
Abstract
This study aims to develop the learning activities of throwing the ball at the target to improve manipulative skills for lower grade students. This research is a development research consisting of two stages namely preliminary research stage and development stage. The preliminary research stage consists of a literature review, relevant research studies and field studies. Development stage consists of planning, expert validation, small-scale test, and large-scale test. Validation involves 4 experts. Small-scale test conducted on 10 students of grade 1 and 2 by involving 2 teachers at SD N 1 Banjarharjo. Large-scale tests were conducted on two elementary schools namely SD N Jatimulyo and SD N Semuten using 20 students in each school and 4 teachers. The instruments used are questionnaires, observation sheets, and assessment rubrics. Data analysis at the preliminary research stage and development stage using qualitative and quantitative descriptive analysis techniques. The results of this study in the form of learning activities to throw a ball on the target to improve manipulative skills for lower class students as much as 4 game models. Based on the assessment of expert validation stated that the content of materials, language, and writing format in the learning model is very good. The results of small-scale tests in substance and implementation are very good.