Proceedings of the 1st International Conference on Informatics, Engineering, Science and Technology, INCITEST 2019, 18 July 2019, Bandung, Indonesia

Research Article

Impact of Electronic Commerce Technology for Students

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  • @INPROCEEDINGS{10.4108/eai.18-7-2019.2287936,
        author={A  Nursikuwagus and C TH Sagala},
        title={Impact of Electronic Commerce Technology for Students},
        proceedings={Proceedings of the 1st International Conference on Informatics, Engineering, Science and Technology, INCITEST 2019, 18 July 2019, Bandung, Indonesia},
        publisher={EAI},
        proceedings_a={INCITEST},
        year={2019},
        month={10},
        keywords={e-commerce business marketing},
        doi={10.4108/eai.18-7-2019.2287936}
    }
    
  • A Nursikuwagus
    C TH Sagala
    Year: 2019
    Impact of Electronic Commerce Technology for Students
    INCITEST
    EAI
    DOI: 10.4108/eai.18-7-2019.2287936
A Nursikuwagus1,*, C TH Sagala2
  • 1: Department of Information Systems Universitas Komputer Indonesia
  • 2: Faculty of Engineering and Computer Science, Universitas Komputer Indonesia
*Contact email: agusnursikuwagus@email.unikom.ac.id

Abstract

The purpose of this research is to find out how the impact of e-commerce for students in entrepreneurship and what benefits e-commerce provides to students. In this study used a descriptive method, which is used to present an overview of events or phenomena that are taking place at the present or in the past. The results of this study are to find out how far and how much influence e-commerce has on students. This research was conducted by discussing how the system of sales, payment, and order transactions can be done by students using e-commerce technology. Easiness of transaction was provided by e-commerce with the e-payment, the consumer can buy without physical money. In the cloud era and IoT, every purchasing product, we only browsing and obtain the interested product and then pay. Some e-commerce has provided for registry form. It used for the consumer who has not account member on their transaction. Reduce the time, speed, and doing everywhere are to be jargon on the e-commerce concepts. The result that IoT can bring an influence to the student. The digital era brings the student more accessible to buy something on the internet. Service like purchase order, payment, and claim have provided by the company to make consumer convenience and guarantee. The impact of this research is that a student can increase the knowledge about e-commerce, how to use, how to pay, and how to become a member.