Proceedings of the 1st International Conference on Engineering, Science, and Commerce, ICESC 2019, 18-19 October 2019, Labuan Bajo, Nusa Tenggara Timur, Indonesia

Research Article

Improvement Of English Speaking Ability Through The English Game In Class Viii Students Of SMP Negeri 6 Kecamatan Kupang Tengah

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  • @INPROCEEDINGS{10.4108/eai.18-10-2019.2289972,
        author={Merlin L. Malelak and Feny S. Eky and Martarida  Bargaihing and Christina  Plaituka},
        title={Improvement Of English Speaking Ability Through The English Game In Class Viii Students Of SMP Negeri 6 Kecamatan Kupang Tengah},
        proceedings={Proceedings of the 1st International Conference on Engineering, Science, and Commerce, ICESC 2019, 18-19 October 2019, Labuan Bajo, Nusa Tenggara Timur, Indonesia},
        publisher={EAI},
        proceedings_a={ICESC},
        year={2019},
        month={12},
        keywords={english speaking ability english games},
        doi={10.4108/eai.18-10-2019.2289972}
    }
    
  • Merlin L. Malelak
    Feny S. Eky
    Martarida Bargaihing
    Christina Plaituka
    Year: 2019
    Improvement Of English Speaking Ability Through The English Game In Class Viii Students Of SMP Negeri 6 Kecamatan Kupang Tengah
    ICESC
    EAI
    DOI: 10.4108/eai.18-10-2019.2289972
Merlin L. Malelak1,*, Feny S. Eky1, Martarida Bargaihing1, Christina Plaituka1
  • 1: Politeknik Negeri Kupang
*Contact email: MerlinMalelak0305@gmail.com

Abstract

This study aims to determine the improvement of speaking skills through the Forced Cultivation Model Group Discussion method which includes: (1) a description of involving all students actively in learning activities, (2) a description of improving speaking skills through the English Games method. This research was conducted in SMP Negeri 6, Central Kupang District, with class VIII students in 2019/2020 with a total of 22 students. The Classroom Action Research (CAR) was carried out in three cycles, namely through the stages of planning, implementation, observation, and reflection. The research data was gathered through observing student activity sheets, test, student achievement learning competencies tests, interviews, and questionnaires. The results of the study were, (1) the English Games method proved to be able to actively involve all students in learning activities, (2) the English Games method proved effective in improving English speaking skills.