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Proceedings of the 6th International Conference on Innovation in Education, Science, and Culture, ICIESC 2024, 17 September 2024, Medan, Indonesia

Research Article

Development of Cultural Heritage Tourism Based on Virtual Reality (VR) Asahan Regency, North Sumatera Province

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  • @INPROCEEDINGS{10.4108/eai.17-9-2024.2353072,
        author={Ichwan  Azhari and Lukitaningsih  Lukitaningsih and Pidia  Amelia and Ammar  Zhafran Ryanto},
        title={Development of Cultural Heritage Tourism Based on Virtual Reality (VR) Asahan Regency, North Sumatera Province},
        proceedings={Proceedings of the 6th International Conference on Innovation in Education, Science, and Culture, ICIESC 2024, 17 September 2024, Medan, Indonesia},
        publisher={EAI},
        proceedings_a={ICIESC},
        year={2025},
        month={1},
        keywords={cultural heritage archaeology asahan virtual reality},
        doi={10.4108/eai.17-9-2024.2353072}
    }
    
  • Ichwan Azhari
    Lukitaningsih Lukitaningsih
    Pidia Amelia
    Ammar Zhafran Ryanto
    Year: 2025
    Development of Cultural Heritage Tourism Based on Virtual Reality (VR) Asahan Regency, North Sumatera Province
    ICIESC
    EAI
    DOI: 10.4108/eai.17-9-2024.2353072
Ichwan Azhari1,*, Lukitaningsih Lukitaningsih1, Pidia Amelia1, Ammar Zhafran Ryanto1
  • 1: Department of History Education, Universitas Negeri Medan
*Contact email: ichwanazhari@unimed.ac.id

Abstract

In the Asahan Regency Objects of Alleged Cultural Heritage (ODCB) registration activity carried out by the Asahan Regency Education Office in 2023, 60 ODCBs were identified in the form of objects, buildings, structures or sites. Of the 60 ODCBs, there are at least 20 ODCB whose priority is to become Cultural Heritage. However, most of these priority cultural heritage objects are unknown and unknown to the public. In fact, there are very few sources regarding the history and significance of this object when searched via internet searches. In fact, through the current digital era, it is very important to publish the existence of cultural heritage objects as one of the tourism potentials in Asahan Regency through digital technology networks. One form of digital or virtual cultural heritage tourism development in Asahan Regency that can be done is based on Virtual Reality (VR). This virtual cultural heritage tourism will produce website and mobile-based 3D animated videos that are needed in the era of revolution 4.0, both by local communities and the general public.

Keywords
cultural heritage archaeology asahan virtual reality
Published
2025-01-14
Publisher
EAI
http://dx.doi.org/10.4108/eai.17-9-2024.2353072
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