Research Article
Exploring the Metaverse: Enhancing German Language Learning with Roblox
@INPROCEEDINGS{10.4108/eai.17-9-2024.2353028, author={Risnovita Sari and Rina Evianty and Hafniati Hafniati and Elvi Syahrin}, title={Exploring the Metaverse: Enhancing German Language Learning with Roblox}, proceedings={Proceedings of the 6th International Conference on Innovation in Education, Science, and Culture, ICIESC 2024, 17 September 2024, Medan, Indonesia}, publisher={EAI}, proceedings_a={ICIESC}, year={2025}, month={1}, keywords={exploration metaverse german learning media roblox}, doi={10.4108/eai.17-9-2024.2353028} }
- Risnovita Sari
Rina Evianty
Hafniati Hafniati
Elvi Syahrin
Year: 2025
Exploring the Metaverse: Enhancing German Language Learning with Roblox
ICIESC
EAI
DOI: 10.4108/eai.17-9-2024.2353028
Abstract
Proficiency in foreign languages, particularly German, is crucial in the global era. However, low reading interest among Indonesians poses a challenge. This study explores the use of the Metaverse, specifically Roblox, to enhance German language learning, focusing on Grammatik A2 at Universitas Negeri Medan. The research develops and evaluates Metaverse-based learning media using the ADDIE model. Data were sourced from Grammatik A2 textbooks. The results show significant improvements in learning outcomes, increased engagement, and positive feedback from students, demonstrating the effectiveness of interactive media in language education
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