Research Article
Development of Teaching Materials Based on Augmented Reality in Monetary Policy and Central Banking Course at Economics Study Program Universitas Negeri Medan
@INPROCEEDINGS{10.4108/eai.17-9-2024.2352988, author={Putri Sari M J Silaban and Aurora Elise Putriku and Novita Indah Hasibuan and Revita Yuni}, title={Development of Teaching Materials Based on Augmented Reality in Monetary Policy and Central Banking Course at Economics Study Program Universitas Negeri Medan}, proceedings={Proceedings of the 6th International Conference on Innovation in Education, Science, and Culture, ICIESC 2024, 17 September 2024, Medan, Indonesia}, publisher={EAI}, proceedings_a={ICIESC}, year={2025}, month={1}, keywords={teaching materials augmented reality monetary policy and central banking}, doi={10.4108/eai.17-9-2024.2352988} }
- Putri Sari M J Silaban
Aurora Elise Putriku
Novita Indah Hasibuan
Revita Yuni
Year: 2025
Development of Teaching Materials Based on Augmented Reality in Monetary Policy and Central Banking Course at Economics Study Program Universitas Negeri Medan
ICIESC
EAI
DOI: 10.4108/eai.17-9-2024.2352988
Abstract
Teaching materials have an important role in the learning process, one of which is to encourage independent learning: teaching materials provide space for students to learn independently. This course requires Graduate Achievements: Students are able to understand economic problems, applicable monetary policies and central banking steps in overcoming economic problems, especially the implementation of monetary policy carried out by the central bank. The scope of discussion includes: introduction, money supply, money demand theory, Bank Indonesia as a central bank, and monetary policy. To make it easier for students to achieve this goal, innovative teaching materials are needed and provide independent learning spaces for students. The teaching materials developed are in the form of three-dimensional augmented reality. This study adapts the ADDIE development model developed by Robert Maribe Brance in 2009 and consists of five stages (analysis, design, development, implementation, and evaluation). In this study, it was carried out until the formative evaluation stage, summative evaluation was not carried out due to time constraints. This augmented reality based teaching material has been validated by 3 validators and the results show that the teaching material has feasibility but needs to be revised. After the teaching materials were revised, a trial was carried out in a small group consisting of 10 5th semester students which was carried out randomly.