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Proceedings of the 6th International Conference on Innovation in Education, Science, and Culture, ICIESC 2024, 17 September 2024, Medan, Indonesia

Research Article

Strengthening Digital Literacy Through the Development of Augmented Reality-Based Educational Profession Books for UNIMED PGSD Students

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  • @INPROCEEDINGS{10.4108/eai.17-9-2024.2352882,
        author={Robenhart  Tamba and Elvi  Mailani and Nurhudayah  Manjani and Tiara  Yasmin Danita and Aswan  Hawari Siregar and Putri  Rahma Nisa and Etika  Suri and Christy  Wulandari Simanjuntak},
        title={Strengthening Digital Literacy Through the Development of Augmented Reality-Based Educational Profession Books for UNIMED PGSD Students},
        proceedings={Proceedings of the 6th International Conference on Innovation in Education, Science, and Culture, ICIESC 2024, 17 September 2024, Medan, Indonesia},
        publisher={EAI},
        proceedings_a={ICIESC},
        year={2025},
        month={1},
        keywords={books educational profession augmented reality digital literacy},
        doi={10.4108/eai.17-9-2024.2352882}
    }
    
  • Robenhart Tamba
    Elvi Mailani
    Nurhudayah Manjani
    Tiara Yasmin Danita
    Aswan Hawari Siregar
    Putri Rahma Nisa
    Etika Suri
    Christy Wulandari Simanjuntak
    Year: 2025
    Strengthening Digital Literacy Through the Development of Augmented Reality-Based Educational Profession Books for UNIMED PGSD Students
    ICIESC
    EAI
    DOI: 10.4108/eai.17-9-2024.2352882
Robenhart Tamba1,*, Elvi Mailani2, Nurhudayah Manjani1, Tiara Yasmin Danita1, Aswan Hawari Siregar1, Putri Rahma Nisa1, Etika Suri1, Christy Wulandari Simanjuntak1
  • 1: Elementary School Teacher Education, Faculty of Education, Universitas Negeri Medan
  • 2: Elementary School Teacher Education Program, Universitas Negeri Medan, Indonesia
*Contact email: robenharttamba@unimed.ac.id

Abstract

This study aimed to explore the feasibility, practicality, and effectiveness of elementary school profession books utilizing Augmented Reality. The research was conducted using the 4-D model, encompassing the stages of Define, Design, Develop, and Disseminate. Data were collected through observations, interviews, and questionnaires, and analyzed using both descriptive quantitative and qualitative methods. The study involved 30 students as research participants. The findings revealed expert validation ratings of 92.11% for content experts, 92.5% for media experts, and 78.7% for design experts. Student responses were highly positive, with an average score of 81.67% in a small-scale trial involving 6 students and 90.42% in a larger trial with 30 participants.

Keywords
books educational profession augmented reality digital literacy
Published
2025-01-14
Publisher
EAI
http://dx.doi.org/10.4108/eai.17-9-2024.2352882
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