Research Article
The Development of Gamification Model Assisted by Online Learning to Improve the Quality of Student Learning in Economic Education at Pamulang University
@INPROCEEDINGS{10.4108/eai.17-7-2020.2302975, author={Rusmaini Rusmaini and Lodya Sesriyani and Saiful Anwar}, title={The Development of Gamification Model Assisted by Online Learning to Improve the Quality of Student Learning in Economic Education at Pamulang University}, proceedings={Proceedings of the 1st International Conference on Economics Engineering and Social Science, InCEESS 2020, 17-18 July, Bekasi, Indonesia}, publisher={EAI}, proceedings_a={INCEESS}, year={2021}, month={1}, keywords={gamification social media online learning}, doi={10.4108/eai.17-7-2020.2302975} }
- Rusmaini Rusmaini
Lodya Sesriyani
Saiful Anwar
Year: 2021
The Development of Gamification Model Assisted by Online Learning to Improve the Quality of Student Learning in Economic Education at Pamulang University
INCEESS
EAI
DOI: 10.4108/eai.17-7-2020.2302975
Abstract
Gamification is an integrated process in a game in the form of a website, social media, and daily operational activities, moreover it can motivate students to be active in learning process. The aim of this study is to improve the quality of student learning by producing a chapter on the module for renewal of economic education learning. The research method used is Research and Development (R&D). In this research, The application of gamification learning model assisted by online learning consists of 3 (three) stages consisting of limited trials, extensive trials and field trials. The results showed that: (1) Development of gamification learning models assisted by online learning was declared valid for use; (2) There is a significant difference in the quality of student learning before and after using online learning assisted gamification learning models. Therefore, this learning model is very effective to be applied in lectures.