
Research Article
Virtual Reality (VR) as Conversation Simulations to Enhance the Students’ Public Speaking
@INPROCEEDINGS{10.4108/eai.16-9-2025.2361012, author={Puan Suri Mira Annisa and Rafika Dewi Nasution and Bahagia Saragih and Ade Aini Nuran and Nazly Yusuf}, title={Virtual Reality (VR) as Conversation Simulations to Enhance the Students’ Public Speaking}, proceedings={Proceedings of the 7th International Conference on Innovation in Education, Science, and Culture, ICIESC 2025, 16 September 2025, Medan, Indonesia}, publisher={EAI}, proceedings_a={ICIESC}, year={2026}, month={3}, keywords={conversation simulations virtual reality (vr) public speaking academic oral language skills}, doi={10.4108/eai.16-9-2025.2361012} }- Puan Suri Mira Annisa
Rafika Dewi Nasution
Bahagia Saragih
Ade Aini Nuran
Nazly Yusuf
Year: 2026
Virtual Reality (VR) as Conversation Simulations to Enhance the Students’ Public Speaking
ICIESC
EAI
DOI: 10.4108/eai.16-9-2025.2361012
Abstract
This research aimed to describe Virtual Reality (VR) which is used as a tool of speaking simulation in the public situation, which allows students to practice in interactive and realistic environment without any pressure from a real audience. Through VR students have the potential to practice using a variety of scenarios, obtain direct feedback, and manage nervousness, besides enhancing student self confidence in public speaking. This study determines the effectiveness of using VR in improving students’ verbal and nonverbal communication skills and explore its potential for soft skills development within Academic Oral Language Skills. This research intends to improve students’ speaking skills in the English Education Department at State University of Medan. The study also identifies students’ responses of the use of VR based conversation simulations and to reveal the various obstacles encountered in their implementation. This research employs a qualitative approach, with data collection techniques including interviews, documentation, and questionnaires.


