Proceedings of the First Jakarta International Conference on Multidisciplinary Studies Towards Creative Industries, JICOMS 2022, 16 November 2022, Jakarta, Indonesia

Research Article

Fire Safety Game: an Educational Learning Innovation to Increase Fire Safety Knowledge among Vocational Students

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  • @INPROCEEDINGS{10.4108/eai.16-11-2022.2326031,
        author={Elviana  Elviana and Meisi  Riana and Antinah  Latif and Yeni  Nurhasanah},
        title={Fire Safety Game: an Educational Learning Innovation to Increase Fire Safety Knowledge among Vocational Students},
        proceedings={Proceedings of the First Jakarta International Conference on Multidisciplinary Studies Towards Creative Industries, JICOMS 2022, 16 November 2022, Jakarta, Indonesia},
        publisher={EAI},
        proceedings_a={JICOMS},
        year={2022},
        month={12},
        keywords={fire safety game knowledge vocational students fire safety},
        doi={10.4108/eai.16-11-2022.2326031}
    }
    
  • Elviana Elviana
    Meisi Riana
    Antinah Latif
    Yeni Nurhasanah
    Year: 2022
    Fire Safety Game: an Educational Learning Innovation to Increase Fire Safety Knowledge among Vocational Students
    JICOMS
    EAI
    DOI: 10.4108/eai.16-11-2022.2326031
Elviana Elviana1,*, Meisi Riana1, Antinah Latif1, Yeni Nurhasanah1
  • 1: Politeknik Negeri Media Kreatif
*Contact email: elviana@polimedia.ac.id

Abstract

Fire is an emergency that can occur anytime and anywhere, including industrial areas, with a broad impact on losses. An innovative approach is needed to promote fire safety behavior for vocational students. This study aimed to examine the effectiveness of educational games called fire safety games on fire safety towards the knowledge of fire safety behavior among vocational students. This study uses experimental research with a pre-post test design involving 38 participants who fit the inclusion criteria. Participants have randomly divided into fire safety games only 19 participants, and the fire safety game combination with PPT consisted of 19 participants. Data were analyzed using paired T-test. The result showed significant differences in the two groups' knowledge of fire safety to prevent fire between the two groups. The results indicate that the fire safety game can be used as a learning device to increase fire safety knowledge.