Research Article
Virtual Communication Training for the Law Enforcement Domain
@ARTICLE{10.4108/eai.16-1-2018.153642, author={Charlotte Gerritsen and Tibor Bosse}, title={Virtual Communication Training for the Law Enforcement Domain}, journal={EAI Endorsed Transactions on Creative Technologies}, volume={5}, number={14}, publisher={EAI}, journal_a={CT}, year={2018}, month={1}, keywords={serious gaming, virtual characters, communication training.}, doi={10.4108/eai.16-1-2018.153642} }
- Charlotte Gerritsen
Tibor Bosse
Year: 2018
Virtual Communication Training for the Law Enforcement Domain
CT
EAI
DOI: 10.4108/eai.16-1-2018.153642
Abstract
Serious games are increasingly being used for training of social skills. The main idea is to create a virtual environment in which a trainee can interact with graphically embodied virtual characters. By designing scenarios in such way that the character’s behaviour provides direct feedback on the correctness of the trainee’s choices, an interactive learning experience is created. This paper explores the potential of this approach in the domain of law enforcement. A prototype has been developed of a serious game that enables police academy students to train their communicative skills. A pilot study with 41 students has been conducted. The results show that this is a promising instrument for education in this domain, but also point out several suggestions for improvement.
Copyright © 2018 Charlotte Gerritsen and Tibor Bosse, licensed to EAI. This is an open access article distributed under the terms of the Creative Commons Attribution licence (http://creativecommons.org/licenses/by/3.0/), which permits unlimited use, distribution and reproduction in any medium so long as the original work is properly cited.