Proceedings of the 10th UNNES Virtual International Conference on English Language Teaching, Literature, and Translation, ELTLT 2021, 14-15 August 2021, Semarang, Indonesia

Research Article

Kahoot as An Alternative Interactive Learning Media in Digital Era

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  • @INPROCEEDINGS{10.4108/eai.14-8-2021.2317628,
        author={Hernofika Laksmi Tatas and Dini  Anggraheni and Adiprana  Yogatama},
        title={Kahoot as An Alternative Interactive Learning Media in Digital Era},
        proceedings={Proceedings of the 10th UNNES Virtual International Conference on English Language Teaching, Literature, and Translation, ELTLT 2021, 14-15 August 2021, Semarang, Indonesia},
        publisher={EAI},
        proceedings_a={ELTLT},
        year={2022},
        month={6},
        keywords={kahoot learning media online game-based learning student's interaction elementary school subject},
        doi={10.4108/eai.14-8-2021.2317628}
    }
    
  • Hernofika Laksmi Tatas
    Dini Anggraheni
    Adiprana Yogatama
    Year: 2022
    Kahoot as An Alternative Interactive Learning Media in Digital Era
    ELTLT
    EAI
    DOI: 10.4108/eai.14-8-2021.2317628
Hernofika Laksmi Tatas1,*, Dini Anggraheni1, Adiprana Yogatama1
  • 1: University of Semarang Semarang, Indonesia
*Contact email: hernofika@usm.ac.id

Abstract

Kahoot is an online game-based creative learning media used to teach in schools and other educational institutions. This learning media is attractive because it has many exciting features such as games, quizzes, discussions, and surveys. This study's objective was to investigate the use of Kahoot as a free online game-based learning media that provides classroom dynamics, students’ interaction, and the learning process. This study's methodology was based on qualitative descriptive to obtain an overview of Kahoot as learning media in the classroom. This study's object includes 25 teachers of Wonotingal Elementary School Semarang, and the main conclusion is that Kahoot can have the alternative interactive learning media. However, they are also studied where Kahoot has no or little effect. The main challenges mentioned by teachers include technical problems and old age. We conducted observations, field notes, and interviews with the teachers to study the teacher's obstacles in implementing Kahoot as learning media in the classroom. Kahoot is used for particular learning and can also be combined with any learning method that suited the teacher's needs and student characteristics.