Research Article
Huge Balls: An exploration of the comprehension of ludo-narrative elements of a game art installation
@ARTICLE{10.4108/eai.13-7-2018.163214, author={Guofan Xiong and Daniel Plata and Chu-Yin Chen}, title={Huge Balls: An exploration of the comprehension of ludo-narrative elements of a game art installation}, journal={EAI Endorsed Transactions on Creative Technologies}, volume={6}, number={21}, publisher={EAI}, journal_a={CT}, year={2019}, month={10}, keywords={Interactive Art, Games, Interactivity, Game Art, Ludo-narrative, Gameplay, Visual Vocabularies}, doi={10.4108/eai.13-7-2018.163214} }
- Guofan Xiong
Daniel Plata
Chu-Yin Chen
Year: 2019
Huge Balls: An exploration of the comprehension of ludo-narrative elements of a game art installation
CT
EAI
DOI: 10.4108/eai.13-7-2018.163214
Abstract
Huge balls is a game art project created by Group Jean-Luc supported by Ensadlab for the exhibition Jonglopolis at the Carreau du Temple in Paris 2018. The general idea is to transform juggling movements into an artistic digital installation with conceptual gameplay in it. Maintaining balance while being disturbed by the distractions inside the game space is the heart of the gameplay’s mechanics, and looking to question our understanding of gameplay further. How are the visuals and the rules of this game art perceived by the players? How the players’ own experiences and backgrounds alter them? How can artists use those elements to play with players/visitors? How the installation piece invites the players to perform, just like juggling as a form of performance?
Copyright © 2019 Guofan Xiong et al., licensed to EAI. This is an open access article distributed under the terms of the Creative Commons Attribution licence (http://creativecommons.org/licenses/by/3.0/), which permits unlimited use, distribution and reproduction in any medium so long as the original work is properly cited.